I'm working on a mobile game, and for optimization it would be useful to see the correct amount of polygons rendered.
However in the Statistics window the amount of polygons displayed are suspiciously low, only 62. Getting the poly count this low would be quite an achievement.
I'm using the Universal Rendering Pipeline. Would there be a way to fix this?
![alt text][1]
[1]: /storage/temp/170919-gaem.jpg
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